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All Myth Spells Wizard101
All Myth Spells Wizard101. Add +25% fire damage, +5% accuracy and +10% inc. These would be the scion ramps, or the utility spells that can help set up the scion gambit condition.

Meowiarty is fought at the top floor. Wizard101 star spells are one of the unique spells, astral spells are just about auras, they can increase damage, resist, critical, here is the full list. Myth damage aura for 4 rounds;
There Are 7 Schools Of Magic In Wizard 101, Which Are:
There are 80 second parts available for last names. There are 9 total wizard101 trivia tests, and in this guide, i will tell you the answers to all of them. The largest and most comprehensive wizard101 wiki for all your wizard101 needs!
These Spells Hits All Enemies Instead Of One.
Subscriptions unlock all playable worlds. The game is based around duels: You will only ever see 12 questions, however, there are a lot more than 12 in all of these.
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Guides, pets, spells, quests, bosses, creatures, npcs, crafting, gardening and more! Most of wizard101 fire spells are known to be overtime spells (dot), there is 47 fire school spells that you can train 19 of them with training points, craft 3 of them, and get the other 24 spells from quests, and farm for 1 spell. You can only train in spells from other schools at the cost.
Add +25% Storm Damage, +5% Accuracy, And +10% Inc.
These would be the scion ramps, or the utility spells that can help set up the scion gambit condition. Below is the complete list of all the life aoe spells, divided into two categories: Wizard101 all ice spells from trainers
Wizard101 Star Spells Are One Of The Unique Spells, Astral Spells Are Just About Auras, They Can Increase Damage, Resist, Critical, Here Is The Full List.
The guardian spirit spell (and all spells that create an afterlife effect) now carries a 20s timer penalty. Wizard101 balance spells guide ( full list ) august 21, 2019. These spells hits all enemies instead of one.
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